Remember that one day when you could wake up without an alarm? When you would get your favorite bowl of cereal and sit between the hours of 8 and 12? This is a blog dedicated to the greatest time of our childhood: Saturday mornings. The television programs you watched, the memories attached to them, and maybe introducing you to something you didn't realize existed. Updated every weekend.
While What’s
New, Scooby-Doo?was a return to the classic Scooby-Doo formula
of the 70s, the 10th incarnation decided to jump ahead to the next
era from the 80s.
Shaggy and Scooby enjoying their patented hot dog tacos.
Shaggy &
Scooby-Doo Get a Clue! put a renewed focus on the titular characters, who
weren’t as much of one in the previous series. The series introduced yet
another uncle for Shaggy (Scott Menville), Dr. Albert Shaggleford (Casey
Kasem): a brilliant inventor who had managed to become targeted by some
despicable people and was forced to go underground. He leaves his estate,
fortune and inventions to Shaggy and Scooby-Doo (Frank Welker) and they become
his agents in stopping the world-conquering schemes of the nefarious Dr.
Phineus Phibes (named after a Vincent
Price character, voiced by Jeff Bennett). Dr. Phibes was a technology thief
with a prosthetic hand that could change into a variety of devices, as well as
attract lightning strikes leading to his rarely venturing outside himself. To
achieve his goals, Dr. Phibes wanted the nanotech formula Shaggleford invented
that had a variety of applications; including giving random special abilities
to a person if they happened to be ingested (Shaggy frequently baked the
formula into Scooby Snacks). Instead of the Scooby “mystery of the week”
formula, the show only had the one ongoing mystery of where Shaggleford was
since his disappearance; focusing instead on the comedic action and spy-like adventure
elements.
Character models for Mystery, Inc., Robi, Albert, Dr. Trebla and Dr, Phibes.
Warner Bros. had wanted to give the
franchise a fresh new take, which was developed by Ray DeLaurentis and overseen by
Eric Radomski. The decision
was made by Warners to once again dump Fred (Welker), Daphne (Grey DeLisle) and Velma (Mindy Cohn) from the show in
order to streamline the ultimate focus and further cement that this was a new
incarnation of the franchise. The Mystery, Inc. gang did make a couple of cameos
and were full-on guest-stars in one episode, and also continued to be featured
in the ongoing direct-to-video movie series. Once again Shaggy had possession
of the gang’s transport, the Mystery Machine, which he upgraded to be able to
transform into a variety of vehicles (usually the wrong ones for a given
situation).
Agent 1 & 2, Ricky, Mark and Trebla look on as Robi joins Dr. Phibes?
Taking their place
was Shaggleford’s defective robotic butler, Robi (Jim Meskimen). Robi tended to
break through objects instead of going around them, was a lousy cook, and an
impressionist. However, his primary function was to serve as a communication
device between Shaggleford and Shaggy; often appearing as a hologram projection
to warn of Dr. Phibes’ next scheme. Aiding Dr. Phibes was his army of nondescript
agents. They all wore the same uniforms with a number designation on their
chests. Agent 1 (Meskimen) was the no-nonsense second in command of Dr. Phibes’
forces, and was often paired with the dimwitted Agent 2 (Bennett). There was
also his right-hand man and advisor, Dr. Trebla (Menville), who turned out to
be Shaggleford in disguise as a means to spy on Dr. Phibes’ operation. Rounding
out Dr. Phibes’ crew were his own personal inventors Ricky (Bennett) and Mark
(Meskimen), who were based on the titular character and his brother from Napoleon Dynamite,
and Menace (Welker), a recipient of the nanotech formula that made him super
strong and steadily drove him mad.
Pimp My Ride: Scooby Edition.
Shaggy and
Scooby-Doo Get a Clue! debuted on The CW
as part of the Kids’ WB
programming block on September 23, 2006. This would end up being the last
series with the involvement of Hanna-Barbera co-founder
Joseph Barbera, who would pass
away during its production, and the last to originally air on Saturday mornings—Scooby’s
lifetime home. The series marked the first time Kasem had not voiced Shaggy on
a television show, although he continued to do so in the animated films
(notably, Shaggy would return to eating meat in the series), as well as the
first time that the episode titles would be shown at the start of the end
credits instead of at the beginning of the episode. It was also the third to utilize
character designs other than the Hanna-Barbera originals. As animation
production had gone mostly digital, it was decided to alter the character
designs to best utilize the technology as well as compensate for tight budgets and
schedules. The designs were done by Lois M. Lee, taking a strong
inspiration from the live-action Scooby films for the Mystery, Inc.
gang.
Get a Clue! aired
sporadically over the course of two seasons, taking frequent breaks of a few
weeks after a grouping of episodes. Ultimately, the series failed to connect
with viewers who were put off by its radically different art style and changes
to the well-known format. Although what ended up being the series finale ended on
a bit of a cliffhanger, it’s unknown if a third season was ever planned.
“Shags to Riches” (9/23/06) – Shaggy and Scooby explore the mansion
Shaggy’s uncle left him after a villain forces him into hiding.
“More Fondue for Scooby-Doo” (9/30/06) – Albert sends Shaggy and
Scooby to Switzerland to stop Dr. Phibes from interrupting an anti-global
warming conference.
“High Society Scooby” (10/7/06) – Shaggy and Scooby sneak into a
country club to protect three scientists from being abducted by Dr. Phibes.
“Party Arty” (11/4/06) – The homeowners’ association comes down on
Shaggy and Scooby’s housewarming party, which Dr. Phibes plans to crash.
“Smart House” (11/11/06) – Intercepting Dr. Phibes’ computer virus
causes Shaggy and Scooby to release it inside their mansion.
“Lighting Strikes Twice” (11/18/06) – Scooby has to face his fear of
lightning to stop Dr. Phibes’ weather machine.
“Don’t Feed the Animals” (2/3/07) – Dr. Phibes plans to destroy the
rainforest to find the leaves that could lead to eternal life.
“Mystery of the Missing Mystery Solvers” (2/10/07) – Shaggy and Scooby
get so caught up in being honored as mystery solvers that they fail to prevent
people from disappearing.
“Chefs of Steel” (2/17/07) – Dr. Phibes creates a hypnotic hibachi to
use on Scooby and Shaggy to make them reveal the nano-tech formula.
“Almost Ghosts” (2/24/07) – Mystery Inc. reunites to stop Dr. Phibes’
invisible agents from infiltrating an army base.
“Pole to Pole” (3/3/07) – Shaggy and Scooby enter a race to stop Dr.
Phibes’ EMP bomb from wiping out all technology, which they discover has been
planted on the Mystery Machine.
“Big Trouble” (4/28/07) – Albert alerts Scooby and Shaggy to Dr.
Phibes’ attempt to destroy them with a giant robot.
“Operation Dog and Hippy Boy” (5/5/07) – Dr. Phibes assembles a team
of ruthless criminals to destroy Shaggy and Scooby.
Season 2:
“Shaggy and Scooby World” (9/22/07) – Dr. Phibes turns Shaggy and
Scooby’s amusement park into a death trap.
“Almost Purr-fect” (9/29/07) – Shaggy and Scooby’s dog show is
infiltrated by Dr. Phibes in a cat disguise.
“Inside Job” (10/6/07) – Shaggy and Scooby have to figure out how to
purge the nano-bots that Dr. Phibes ingested before he becomes unstoppable.
“Zoinksman” (10/13/07) – Shaggy dons a defective super suit in order
to stop Dr. Phibes from raining nuclear winter upon the world.
“The Many Faces of Evil” (11/3/07) – Dr. Phibes produces an army of
nano-clones that represent a different aspect of his personality.
“Cruisin’ For a Bruisin’” (11/10/07) – Shaggy, Scooby and Dr. Phibes
all decide to take a vacation and end up on the same cruise ship.
“There’s a Doctor in the House” (12/1/07) – When Dr. Phibes’ evilest
clone kicks him out of his lair, he ends up shacking up with Shaggy and Scooby.
“Super Scary Movie Night” (1/26/08) – Dr. Phibes builds versions of
the Universal monsters onto discs and plans to duplicate them.
“Runaway Robi” (2/2/08) – Robi runs away from home when he overhears
Shaggy and Scooby declare he’s not a good personal trainer.
“Don’t Get a Big Head” (2/16/08) – Dr. Phibes makes a new nano formula
to make himself super smart and decides to make the world super dumb.
“Scooby-Dudes” (2/23/08) – Dr. Phibes returns to the ranch he grew up
on and creates giant vicious animals to help him conquer the world.
“Zoinks The Wonderdog” (3/8/08) – When Shaggy’s original dog returns,
Scooby gets jealous and he seeks out his previous owner.
“Uncle Albert Alert” (3/15/08) – Dr. Phibes discovers he has a mole in
his organization: Uncle Albert!
For more information on the history of Scooby-Doo, check out the post here.
The early 1990s were
a quiet time for the Scooby-Doo franchise, and a period of some sweeping
changes.
Shaggy's love of meat drove off Casey Kasem.
Scooby’s ratings had suffered a serious decline. A
Pup Named Scooby-Doocame to a conclusion with no new incarnation
to follow for the first time in two decades. The Scooby made-for-TV film series
that had been running concurrently since 1987 also ended with 1994’s Scooby-Doo! in Arabian
Nights; again, with no plan for a follow-up. Casey Kasem, who had
voiced Shaggy since the beginning, had left the role in 1995 over a dispute
with the producers of having Shaggy appear in a Burger King commercial
(Kasem was a vegan and wanted Shaggy to at least be portrayed as a vegetarian).
Don Messick, the original
voice of Scooby, decided to retire from the role as his quitting smoking made
him unable to achieve the rasp needed to do the voice properly. He ultimately
retired from acting altogether after a stroke in 1996, and died from a second
one in 1997.
Behind the scenes, Turner
Broadcasting System had purchased Hanna-Barbera Productions
in 1991 in order to gain access to their library and begin their own network: Cartoon Network. The studio was
renamed Hanna-Barbera Cartoons and began producing new content exclusively for
Turner networks while the back catalog filled up the majority of Cartoon
Network’s—later sister station Boomerang’—air
time. In 1996, Turner merged with Time
Warner and Hanna-Barbera became part of Warner
Bros. Animation, before being absorbed entirely in 2001 following William Hanna’s death.
Johnny Bravo meets the Scooby gang.
Conspicuously absent at this time was any new Scooby content. However,
the various Scooby shows were shown regularly in reruns on the Turner networks
and saw a significant surge in ratings. This was capped off by the warm
reception to the 1997 Johnny
Bravoepisode segment “Bravo Dooby-Doo”, which featured a
crossover with the Mystery, Inc. gang. This would be Heather North’s last outing as
the regular voice for Daphne Blake, briefly retiring from acting until 2003
when she would return, along with original Velma Nicole Jaffe, for two
direct-to-video movies.
Warner executives wanted some new projects based on Hanna-Barbera’s
existing properties and decided to give Scooby a shot with a one-off
direct-to-video film. Scooby-Doo
on Zombie Islandwas released to home video on September 22,
1998. It was written by Glenn
Leopold, who had worked on the franchise since 1979’s Scooby-Doo
and Scrappy-Doo, based off of his unused SWAT Katsscript.
Jim Stenstrum served as
director, and the driving force behind making the monsters encountered in the
film real; a fact that was heavily promoted in the film’s marketing (and
ignored the prior television series where this occurred). With very little
oversight from Warners, the film’s crew was allowed full creative freedom and
made it significantly darker in tone than the previous TV entries, as well as
gave the characters a design update.
Fred discovers that's not a mask.
Frank
Welker was the only original cast member to return, voicing Fred once again. Initially,
voice director Kris
Zimmerman felt that Welker’s voice had gone down
an octave and Welker could no longer do the same voice, which Welker disputed
as Fred’s voice was practically his natural speaking voice. Upon review, it was
determined that the production crew was misled by the fact that Scooby reruns
were time-compressed and sped up slightly, altering the vocal performances.
Kasem was offered a chance to return, but as there were scenes already made of
Shaggy eating crawfish he declined and was replaced by Billy West.
Scott Innes was hired as the voice of Scooby, and Mary-Kay Bergman took over the role of Daphne. B.J. Ward reprised Velma from Johnny Bravo.
Zombie
Island proved a hit in sales and earned two award nominations in 1999. Warner Bros. commissioned
additional direct-to-video movies in what would become an ongoing series;
although only the first three follow-ups would maintain the same continuity as Zombie
Island. Because Scooby was now a viable property, Warner Bros. became
increasingly involved in micromanaging the films’ productions, driving out the
production crew. WB would slowly bring the series back to the status quo of the
original programs while toning down the things that made Zombie Island so
successful. Innes would take over Shaggy from West with the second film,
assuming double-duty with voicing Scooby, and following Bergman’s death her
favorite student, Grey DeLisle, would take over as Daphne for the fourth. Around
this time, the first
live-action film was also in production and set
to hit theaters the following year.
The gang is back with a new look and modern technology.
With all
this new love for Scooby, it was time to look into creating the ninth
incarnation of the franchise. Originally announced as a joint venture between Kids’ WB and Cartoon Network called All-New Scooby-Doo!: The
Animated Series, What’s New, Scooby-Doo? was the first series not produced
by Hanna-Barbera, but instead by Warner Bros. Animation, as well as the first
time the entire Mystery, Inc. gang had been together regularly in their teenage
forms since 1980. It also completely abandoned the Hanna-Barbera sound library
in favor of newer, more realistic sound effects. The ironically named What’s
New was a return to the classic mystery-solving format of the franchise,
with the Mystery, Inc. gang travelling around to various locations and
encountering criminals in disguises trying to frighten people away from their
crimes (although, occasionally, a villain would slip through with a sympathetic
motive).
A real dead-head behind the wheel.
What’s
New, Scooby-Doo? debuted on The WB
as part of the Kids’
WB programming block on September 14, 2002. Welker
was given the additional duties of voicing Scooby after the producers’ first
choice, Marty Grabstein, was too busy recording for Courage the Cowardly Dog. Kasem returned after
the producers made Shaggy a vegetarian, and would be the final series in which
he’d voice the character even though he’d continue to do so in the subsequent
animated films. Mindy Cohn also succeeded Ward as the permanent voice for
Velma. While the character designs took inspiration from the original
Hanna-Barbera models, they were refined by Scott Awley and Scott
Jeralds to make them look less two-dimensional. Fred
and Daphne also received slight changes to their attire; with Fred losing his
ascot and given a blue stripe across his torso and arms, and Daphne no longer
wearing her green scarf and her dress having a new design. The characters’
personalities received some tweaking, as Velma’s intelligence was elevated
greatly, Fred was dumbed-down slightly in an attempt to give him more of a
personality, and Daphne was no longer danger-prone or the damsel in distress
and became a woman of action who could take care of herself. Shaggy and Scooby,
who became the prominent faces of the franchise for a time, had the focus taken
off of them and put onto their friends for a majority of episodes (although
they do have a starring role without the others in the episode “Camp
Comeoniwannascareya”).
The Hex Girls: Dusk, Thorn and Luna.
In a first
for the teen incarnation of the franchise, there were recurring characters and
locations seen in multiple episodes. Amongst them was Elliot Blender (Kimberly Brooks), a spoiled genius that often lost to Velma in contests;
Melbourne O’Reilly (Steve Blum), an Australian adventurer and explorer and one of Fred’s
heroes; Gibby Norton (voiced by and modeled after Eddie Deezen), a nerd who had an unrequited crush on Velma and often
tried to impress her by being the mystery’s villain; Mr. B (Jeff Bennet), who owned a group of mischievous puppies known as the
Secret Six: Maize, Knox (both Jennifer
Hale), Jingle (Colleen O’Shaugnessey), Flax (Dee
Bradley Baker), Bling-Bling (DeLisle) and
14-Karat (Welker); and Professor Laslow Ostwald (Dave Foley & James
Arnold Taylor), an inventor. Crossing over from
the 2nd and 5th animated films were the Hex Girls: an
all-female eco-goth rock band comprised of lead singer and guitarist Thorn
(Hale), drummer Dusk (Jane Wiedlin) and keyboardist Luna (Brooks). Additional character designs
were handled by Strenstrum, Susan Crossley, Dexter
Smith, Tim Maltby, Phil
Bourassa, Hyunsook Cho, Joe Sichta and Kathi
Castillo.
The series’ theme was performed by the band Simple Plan, who
also appeared as themselves in the episode “Simple Plan and the Invisible
Madman”, and had three of their songs, “I’d Do Anything” and “You Don’t Mean
Anything” and “The Worst Day Ever”, featured on the show. The theme was written
by Rich Dickerson and Gigi Meroni, who composed the rest of the series’ music. Each
episode’s chase sequence featured either an original or a licensed song by
typically an indie, punk or alternative band (increasingly so following the
first season). Along with Lotto
Animation, who also handled the opening titles,
the series was animated by Wang Film
Productions and Dong Woo Animation Co., Ltd.
What’s New spent most of its run on the Saturday morning Kids’ WB
line-up, airing several episodes during the weekday version of the block,
across three seasons. It went on indefinite hiatus in 2005, and what would be
the final episode aired on Cartoon Network in 2006. Between 2003 and 2006, Warner
Bros. Home Video released 10
DVD volumes containing for episodes each—usually
fitting in with a specific theme indicated on the DVD title. From 2007-08, they
released all three
complete seasons in individual volumes, then as a
single
volume in 2019. Several episodes were adapted into
book form by Scholastic, and Phoenix
International Publications would publish a look
and find book. What’s New designs would be
incorporated into the then-ongoing Scooby-Doocomic series by DC Comics as well
as the direct-to-video movies until 2009’s Scooby-Doo! and the
Samurai Sword.
EPISODE GUIDE:
Season 1:
“There’s No
Creature Like Snow Creature” (9/14/02) – Rumors of a snow creature reach the
gang on their skiing holiday, but Velma and Fred end up out of commission for
the mystery.
“Big Scare
in the Big Easy” (10/5/02) – While the gang stays in New Orleans, two ghosts
re-enact their Civil War battle and drive off the other guests of the housing
estate.
“It’s Mean,
It’s Green, It’s the Mystery Machine” (10/26/02) – Investigating why the
Mystery Machine has seemingly come to life leads the gang to its original
owners.
“Riva Ras
Regas” (11/2/02) – The gang wins a contest to meet Lindsay Pagano in Vegas, but
end up having to investigate the ghost of a magician that haunts the venue.
“Roller
Ghoster Ride” (11/9/02) – Scooby and Shaggy win a contest to design a new
roller coaster for a theme park, but a ghost is intent on sabotaging all the
rides there.
“Pompeii and
Circumstance” (2/22/03) – The gang encounters a zombie gladiator in Pompeii who
seems to be connected to illegal waste dumping in Mt. Vesuvius.
“The Vampire
Strikes Back” (10/18/03) – The gag heads to the recording of The Hex Girls’
latest music video in Transylvania where a vampire is on the loose.
Song: “Petrified Bride” – The Hex Girls
“A
Scooby-Doo Halloween” (10/24/03) – The gang goes to spend Halloween with
Velma’s relatives but some scarecrows are eager to spoil the fun.
“The San
Franpsycho” (3/20/04) – The gang visits Ryan Sheckler at the Grind Games in San
Francsisco, but the games end up terrorized by the ghost of a former Alcatraz
inmate.
“Simple Plan
and the Invisible Madman” (3/22/04) – When the gang’s and Simple Plans’ vans
are wrecked, they’re forced to stay in a ghost town where something invisible
stalks the band.
“Diamonds
Are a Ghoul’s Best Friend” (3/5/05) – At the Emperor Cup game between the US
and Russian ice hockey teams, a former Russian hockey player makes off with the
trophy.
Song: “I’ll Search Forever” – Rich Dickerson
“A
Terrifying Round with a Menacing Metallic Clown” (3/12/05) – Shaggy’s mini-golf
tournament is terrorized by a giant metallic clown.
“Block-Long
Hong Kong Horror” (3/26/05) – The gang joins Shaggy in Hong Kong to get his
rubber duck repaired at the same time the city is terrorized by a dragon.
“Gold Paw”
(4/9/05) – The gang visits the Secret Six at Fort Knox, which is haunted by a
creature made of gold that turns whatever it touches into gold.
“E-Scream”
(7/21/06) – Velma tries to relax while the others enjoy a video game
convention, but she stumbles upon a virtual-reality game that has come to life.
For background information on Scooby-Doo, check out the post here.
The sixth incarnation of the franchise decided to combine a
little bit of what the series was currently doing with some of the classic elements
it was known for.
Daphne's back and in charge!
The New Scooby and Scrappy-Doo Show saw a return to the mystery-solving format of the original
incarnations; once again blending criminals in costumes with the genuine
supernatural entities the previous show had embraced. Additionally, it was
decided to bring Daphne Blake (Heather North) back to partner up with Shaggy
(Casey Kasem), Scooby and Scrappy (both Don Messick). However, rather than
being just mystery-solvers, they were given jobs as reporters for a teen
magazine that led them to the locations of strange activity (a premise previously
used in Hanna-Barbera’s Scooby clone, Goober
and the Ghost Chasers). Daphne took on the
leadership and deductive roles of the team, while Scrappy’s personality was
altered to be a lot more balanced and exhibiting some common sense when it came
to his desire to challenge a foe. This freed up Shaggy and Scooby to be the
pure comic relief for the series.
Scooby does anything to catch a culprit.
The New Scooby and Scrappy-Doo Show debuted on ABC on September 10, 1983. The show was broken up into two
story segments per episode; with the occasional episode where both segments
were combined to form a single half-hour story. As this was the period when a
lot of new talent was to be found at Hanna-Barbera, a lot of fresh humor was
injected into the old format. There was especially an infusion of pop culture
references as a number of stories and episode titles took inspiration from film
and television shows such as Poltergeist, Tootsie, The Fall Guyand ABC’s own The Hound of the
Baskervilles. The season was written by Peter Anderegg, Gene Ayres, Alan Burnett, Cynthia Friedlob, Robert Goldblatt, Charles M. Howell IV, Robert Lees, Glenn Leopold, Richard Merwin, Tom Reugger, Jeff Segal, John Semper, Mark Shiney
and Marty Warner, with
Reugger serving as story editor. While most of the episodes contained two story
segments, several had one story broken up over two parts.
The show was renewed for a second season. The
production took that opportunity to reintroduce original characters Fred Jones
(Frank Welker) and Velma Dinkley (Marla Frumkin, in her final portrayal of the character) after a 3-year
absence. They became recurring characters appearing in various episodes
together or individually; with Fred having gained the occupation of a mystery
writer and Velma becoming a NASA intern. The show was also renamed The New Scooby-Doo
Mysteries, complete with a new funky, upbeat theme that replaced the
original pastiche of prior Scooby themes. New writers for the season
included George
Atkins, Doug Booth, Paul Dini, Ray Parker
and Jim Ryan. Hoyt Curtin served as the
music supervisor. The series would be the last one for supervising producer Margaret Loesch, who would go
on to head up Marvel
Productions when the second season was hitting the airwaves. The rest of
the crew would continue to try and revitalize Scooby and his format with the
next incarnations.
“Scooby the Barbarian / No Sharking Zone” (9/10/83) – A
group of Viking ghosts appears at the same time an archaeologist goes missing.
/ A great white shark and a seaweed monster disrupt a surface competition in
their rumored duties of guarding an ancient treasure.
“Scoobygeist / The Quagmire Quake Caper” (9/10/83) – The
gang spends the night in a haunted mansion. / The gang investigates a series of
Mexican earthquakes that seems to have unleashed a mud monster.
“Hound of the Scoobyvilles / The Dinosaur Deception”
(9/17/83) – Scooby is mistaken for a hound haunting Bakerville Hall in
Scotland. / The gang tries to find an archaeologist that was kidnapped by a
dinosaur.
“The Creature Came from Chem Lab / No Thanks, Masked Manx”
(9/17/83) – Daphne’s cousin’s high school is haunted by a slimy chemical
monster. / A costume party at Daphne’s parents’ house is targeted by a cat
burglar.
“Scooby of the Jungle / Scooby-Doo and Cyclops, Too”
(9/24/83) – The gang investigates missing animals from a game reserve. / The
gang’s vacation is ruined when it’s revealed that people nearby are being
turned into zombies.
“Scooby Roo / Scooby’s Gold Medal Gambit” (10/1/83) – The
gang investigates a Neanderthal stealing sheep in Australia. / A criminal
master of disguise escapes from prison and sets his sights on the medals of a
sporting event.
“Wizards and Warlocks / Scoobsie” (10/8/83) – Scrappy leads
the gang to find missing Wizards and Warlocks players. / Scooby is used
as bait to lure out a phantom that kidnapped a soap opera star.
“The Mark of Scooby / The Crazy Carnival Caper” (10/15/83) –
A play about a masked hero inspires Scooby to daydream about saving the others
from tax collectors. / Shaggy and Daphne return to their old school to
investigate the disappearance of a teacher.
“Scooby and the Minotaur / Scooby Pinch Hits” (10/29/83) –
A group of treasure hunters looking for the Golden Fleece are scared away by a
minotaur. / The gang investigates the ghost of a baseball player haunting his
old stadium.
“The Fall Dog / The Scooby Couple” (11/5/83) – The gang
ends up doing stunts for a movie being haunted by a gremlin. / The gang
interviews a car maker at a car show about his new sports car, which ends up
being haunted.
“Who’s Minding the Monster? / Scooby a la Mode” (11/26/83)
– The gang replaces a short-circuiting Frankenstein as Dracula’s babysitters. /
The ghost of a Paris catering school’s founder haunts the school.
“Where’s Scooby Doo?” (12/3/83) – The same time that a
mummy appears on a train, Scooby disappears.
“Wedding Bell Boos!” (12/10/83) – The ghost of Shaggy’s
ancestor objects to his sister’s wedding.
Season 2:
“Happy Birthday, Scooby-Doo!” (9/8/84) – The gang goes to a
television studio for a special about Scooby’s birthday.
“Scooby’s Peep-Hole Pandemonium / The Hand of Horror”
(9/15/84) – The gang is hired to interview a recluse that lives with monstrous
servants. / The gang ends up at a mansion being plagued by a disembodied hand.
“Scoo-Be or Not Scoo-Be? / The Stoney Glare Stare”
(9/22/84) – If sea demons weren’t enough, the ghost of Hamlet appears at the
gang’s hotel. / The gang joins forces with a secret agent to stop a villain
from turning the world’s leaders into stone.
“Mission Un-Doo-Able / The Bee Team” (9/29/84) – The gang
has to stop an evil mastermind from taking over the world. / The gang
investigates giant bees haunting a honey farm.
“Doom Service / A Code in the Nose” (10/6/84) – The gang
has to find out why a ghost is running guests out of a hotel. / The military
hires the gang to find a decoding device stolen by a supervillain.
“Ghost of the Ancient Astronauts” (10/13/84) – The gang
reunites with old friends to investigate ancient aliens.
“The Night of the Living Toys / South Pole Vault”
(10/20/84) – The gang encounters a toy store where the toys really come to
life. / The gang investigates a mad sea lion terrorizing the South Pole.
“A Halloween Hassle at Dracula’s Castle” (10/27/84) – The
gang has to help a group of monsters fend off an evil magician and a ghost.
“A Night Louse at the White House” (11/3/84) – Ghosts of
former Presidents crash the NASA banquet Velma attends at the White House.
“The ‘Dooby Dooby Doo’ Ado / Showboat Scooby” (11/10/84) –
Scooby visits Dooby Doo in Las Vegas. / The gang tries to help keep a ghost
away from Dixie Doo’s emerald necklace.
“Sherlock Doo” (11/17/84) – The gang heads to London to
participate in a mystery-solvers’ contest.
“A Scary Duel with a Cartoon Ghoul / E*I*E*I*O” (11/24/84)
– Mister Mutt emerges from the television to cause chaos in the real world. / A
genetically modified field mouse becomes a 30-foot tall monster.
“The Nutcracker Scoob” (12/1/84) – A ghost haunts a
children’s home that a scrooge wants for himself.