Remember that one day when you could wake up without an alarm? When you would get your favorite bowl of cereal and sit between the hours of 8 and 12? This is a blog dedicated to the greatest time of our childhood: Saturday mornings. The television programs you watched, the memories attached to them, and maybe introducing you to something you didn't realize existed. Updated every weekend.
Among his many founded cable networks was Cartoon Network, whose airtime
was populated by the acquired libraries of MGM/United Artists, Hanna-Barbera
and Ruby-Spears. His environmental initiatives resulted in the creation of Captain
Planet and the Captain Planet Foundation.
JOHNNY BRAVO (Cartoon Network,
July 14, 1997-August 27, 2004) Cartoon Network
Studios
Van Partible, born Efrem
Giovanni Bravo Partible, attended Loyola
Marymount University. His senior thesis project was an animated short film
about an Elvis Presley
impersonator called Mess
O’ Blues. The short ended up becoming quite the spectacle and a source
of pride for the university as, when Partible accidentally destroyed the
soundtrack during editing, LMU graduate, writer, producer and voice over artist
Lee J. Bognar assembled the
cast and musicians to perform the soundtrack live when it was presented.
Partible’s animation professor showed the film to a friend at Hanna-Barbera and
Partible was asked to submit a pitch for their upcoming anthology showcase, What
a Cartoon!
The proto-Johnny.
Partible
revised the main character from Mess O’ Blues. He took inspiration from James Dean, giving the character large
blonde hair, a t-shirt with rolled-up cuffs and jeans rather than black hair
and an Evils suit, as well as a top-heavy muscular build. He was inspired by Michael Jackson’s use of whip snaps
and cracks whenever he struck a pose, which the character would do often to
show off. Finally, he would be renamed “Johnny Bravo”, a play on Partible’s
middle name and inspired by the alias Greg Brady (Barry Williams) used to secure
a record deal on The
Brady Bunch.
Johnny attempting to woo a woman by showing off.
After the
first three segments debuted as World Premiere Toons, Johnny Bravo
became a series on July 14, 1997 with those original segments comprising its
first episode. The series centered on Johnny (Jeff Bennett, continuing the
Elvis impersonation), a narcissist and dimwitted self-proclaimed ladies’ man
from Aron City (a nod to Elvis’ middle name). Johnny spent all of his time
trying to impress a woman enough to go on a date with him (and who always
rejected him in a comedically violent manner). Johnny lived with his mother,
“Momma” Bravo (Brenda Vaccaro).
Other characters included Little Suzy (Mae Whitman), a talkative and
intelligent young girl that liked to agitate him; Carl Chryniszzswics (Tom Kenny), a geek that
idolized him despite Johnny always bullying him; Master Hamma (Brain Tochi), a martial arts
instructor that taught Johnny, but considered him weak and stupid; Pops (Larry Drake), the unscrupulous
owner of the local diner that made food with strange ingredients and often
advised Johnny; Donny Osmond, playing a version
of himself that always irritated Johnny; and Jungle Boy (Cody Dorkin), a feral boy with
super strength and the ability to talk to animals.
Johnny showing off for Daphne and the Scooby gang.
Much of the
series’ humor came from pop culture references and celebrity guest stars that
included Adam West, Shaquille
O’Neal, Seth Green and more, as
well as other Hanna-Barbera
characters such as the cast of Scooby-Doo,
Speed
Buggy, Jabberjaw
and others. Partible had intended for the middle segment to be a parody of The
New Scooby-Doo Movies with celebrity appearances, but ultimately guest
stars were used informally. Johnny Bravo was put on hiatus before being
renewed for a second season; during which time Warner Bros. took over Turner
Broadcasting and fired Partible
due to his inexperience. He was replaced by Kirk Tingblad for the next two
seasons, who retooled the show’s look, tone and humor. Partible, on the basis
of a new pitch he attempted with WB, was rehired and oversaw the final season
of Johnny Bravo, which undid a lot of the changes made. Johnny Bravo
proved a hit for the network, received numerous award nominations, and
continues to be fondly regarded in cartoon retrospective
articles and lists.
DEXTER’S LABORATORY (TBS, TNT, Cartoon
Network, April 27, 1996-June 15, 1998 November 18,
2001-November 20, 2003) Hanna-Barbera
Cartoons/Cartoon Network Studios
While
studying at the California Institute of the Arts,
Genndy Tartakovsky screened
a two-and-a-half-minute pencil test as his second student film for the
producers of Batman:
The Animated Series; earning him a job on the series. That same short
would later earn him a slot in the upcoming Cartoon Network anthology series, World
Premiere Toons (aka What
a Cartoon!), which was developed to help find the network new content
to turn into original programming as well as reinvigorate the classic short
subject approach to animation. “Changes” debuted on the network on February 26,
1995, and it became one of the network’s
highest-ratedWhat a Cartoon! shorts. Not only did Tartakovsky end
up making three more shorts starring his characters, but the network ended up
giving him a full
series order. Joining him on the production were fellow classmates and
co-workers Craig McCracken, Rob Renzetti and Paul Rudish.
Dexter and Dee Dee with Dad and Mom.
Dexter’s Laboratory centered on a pair of siblings. One was the boy-genius
Dexter (Christine Cavanaugh
& Candi Milo), who had a
massive secret laboratory under his house where he used science to solve a wide
range of problems or deal with his arch-rival: Mandark (Eddie Deezen).
Dexter was inspired by Tartakovsky’s childhood in Chicago, where he was mocked
for his “very
thick accent” since his family immigrated from Russia. Dexter, in turn, had
an accent since “all well-known
scientists have accents.” Dee Dee (Allison Moore & Kat Cressida) was Dexter’s tall,
carefree older sister who loved to invite herself into Dexter’s lab and end up
causing a mess with his inventions while dancing around. She was designed
first, as Tartakovsky wanted to animate a girl dancing. Dexter was created to
be her opposite in both personality and shape. Their parents, known only as Mom
(Kath Soucie) and Dad (Jeff Bennett), were unaware of
their son’s activities. The series also featured two recurring segments. Dial
M for Monkey followed Monkey (Frank
Welker), Dexter’s pet who was secretly a crime-fighting superhero. Monkey
fought crime alongside Agent Honeydew (Soucie) and a team of heroes called The
Justice Friends. The other segment, The Justice Friends, followed three
of their members: uber patriotic Major Glory (Rob Paulsen);
electric guitar-wielding Valhallen (Tom Kenny); and the
simple-minded purple Infraggable Krunk (Welker) as they shared an apartment
together. They were parodies of Captain
America, Thor
and the Hulk
in a sitcom with a superhero twist. They were inspired by Tartakovsky’s reading
Marvel Comics while learning how to speak
English.
(Cartoon Network,
February 20, 1995-November 28, 1997)
Hanna-Barbera
Cartoons, Cartoon Network Studios
Fred Seibert was hired to be
the final president of Hanna-Barbera
before the studio was completely absorbed into Warner Bros.’ operations. He was tasked
with rejuvenating a studio that had largely fallen from grace and keep
then-owner Ted
Turner—who just wanted its library for his
24-children’s network, Cartoon
Network—from shuttering it altogether. That network, subsequently, also
needed some new programming to lure in advertisers. Seibert decided to revive
an idea he had during his tenure at Nickelodeon
he felt wasn’t executed as he intended, which would also get the network
repeated publicity and allow the studio to revisit its roots and produce short
cartoons like during the Golden
Age of animation. Hanna-Barbera would produce 48 short cartoons that
Cartoon Network could air every other week, and Cartoon Network could take the
most well-received and turn them into full-fledged shows to populate its
schedule. Once Turner and Seibert’s boss, Scott
Sassa, approved, the studio began searching for talent around the world
with the promise that the animators were in charge, not the suits. And, for the
first time in the studio’s history, individual creators were allowed to
maintain their rights over the material submitted. Over 5,000 pitches were
received to fill those 48 slots.
The first
short, Powerpuff Girls, premiered on February 20, 1995, during a special
episode of Space Ghost
Coast to Coast titled “1st Annual World
Premiere Toon-In”. The show was simulcast on Turner networks TNT and TBS as
well as Cartoon Network. Further promotion involved showcasing the shorts at
water parks and large municipal swimming pools. The following week, each What
a Cartoon! debuted on Sunday nights until an accumulation was repackaged as
World Premiere Toons:
The Next Generation. They would again be packaged as World Premiere Toons: The
Show until the summer of 1996 saw it become The What a Cartoon! Show.
The experiment proved successful, turning Cartoon Network into an industry
leader by the end of the 1990s and helping to revive television animation. The
shorts would continue to air in reruns under various package names, and would
lead to the creation of several full series: Dexter’s Laboratory, Johnny Bravo, Cow and Chicken, The Powerpuff Girls, and Courage
the Cowardly Dog.
BABY LOONEY TUNES (Syndication, Cartoon
Network, September 16, 2002-April 30, 2005) Warner Bros.
Animation
A late
entry in the babyfication trend started by 1984’s Muppet
Babies, Baby Looney Tunes was Warner Bros.
Animation’s first preschool animated series. The concept originated back
in the 90s when companies released merchandise featuring the Looney
Tunes characters as babies called Looney
Tunes Lovables. Kathleen
Helppie-Shipley, head of Warner Bros. Classic Animation, had wanted to do a
series of educational videos that never moved forward. When Warner Bros.
Consumer Products wanted to promote the Baby Looney Tunes licensees, they
decided to do a feature-length,
direct-to-video collection of shorts in the traditional slapstick Looney
Tunes fashion. Earl Kress
wrote the shorts with Spike
Brandt, Gary Hartle and Kirk Tingblad set to direct
each one. However, funding for the project suddenly disappeared. Brandt loved
his short so much that on his own time and expense he cobbled together a full
presentation. The higher-ups were impressed by it, and after a little
convincing and negotiation, funding was found to produce “Little Go Beep”, which
featured baby versions of Wile E. Coyote
and the Road Runner.
Additionally, Warner Bros. decided to
make the Looney
Tunes and Merrie Melodies
libraries exclusive to Time
Warner networks, making it easier to produce a series for release on Warner
channels.
Babies Tweety, Taz, Bugs, Sylvester, Lola and Daffy.
For the
actual series, Warner had to follow more strict guidelines to achieve a TV-Y
rating. That meant Baby Looney Tunes couldn’t rely on the slapstick and
visual gags the franchise was known for. The show instead dealt with real world
problems and morals that children would encounter and could relate to;
including sharing, emotions, playing with others, inclusion, dealing with
change, baking and more. Despite not being designed as educational, an expert was
retained to examine the series. The main babies included Baby Bugs (Sam Vincent), just barely the
oldest of the bunch that made him the leader; Baby Daffy
(Vincent), who tended to be self-centered; Baby Lola (Britt McKillip), a fiercely
independent tomboy that tended to take charge; Baby Sylvester
(Terry Klassen), who was shy
and anxious and tended to be manipulated by Daffy; Baby Tweety
(Vincent), the youngest and smallest with an insecurity about his size, a deep
curiosity, and a very logical brain; and Baby Taz (Ian James Corlett), who often
mistook things for food and tended to break things with his spinning. They were
eventually joined by Baby Petunia (Chiara Zanni), the most
intelligent of the group with an adventurous streak, and Baby Melissa (Janyse Jaud), an easy-going
girl with a highly logical and practical mentality. Caring for the babies was Granny (June Foray, the only American
in the otherwise Canadian cast), sometimes with the help of her nephew, Floyd Minton (Brain Drummond). Other baby
characters made appearances either in cameos during song numbers or as guest
stars.
Granny taking care of the kids.
Baby
Looney Tunes debuted on September 16, 2002, initially syndicated to Warner
affiliates before finding a permanent home on Cartoon Network. The
series was developed by Sander
Schwartz and featured music by Steve
and Julie Bernstein, with a theme composed by Lisa Silver and Patty Way. The series ran for
4 seasons and one direct-to-video
film. Additionally, two direct-to-video films utilizing puppets were
released in 2003. Neither were released outside of VHS, but Musical
Adventures was made available to stream on HBO
Max and Tubi
and Backyard
Adventures on Binge in
Australia. As for the series itself, it aired in reruns on both Cartoon Network
and Boomerang
until 2020. It became one of the first shows broadcast on the American version
of the preschool programming block Cartoonio
on Cartoon Network in 2021 and aired until 2023. The Warner
Bros./Discovery merger saw the series air on Discovery Family,
and then on retro animation network MeTV
Toons.
By the end
of the first decade of the 21st Century, Hasbro decided they wanted to transition into
an entertainment company first, and a toy production company second. In 2008,
they reacquired the rights to the 80s programs they made with Sunbow Productions
from TV-Loonland AG.
In 2009, they formed their own studio—initially called Hasbro Studios, later AllSpark—to develop, produce
and distribute their own multimedia from concepts conceived by new division HasLab, run by
Creative Manager Rik Alvarez.
And in 2010, they launched their own network, The
Hub, in partnership with Discovery
Communications.
Map of Cybertron from the Binder of Revelation.
One of
their primary goals for Transformers
media outside of the recent live-action films was to create a unified
continuity between projects going forward; offering a kind of consistency in
the brand. Within the previous decade, Transformers had undergone a
number of reinventions between multiple animated series from both sides of the
globe, the film series, and the comic books from Dreamwave and IDW Publishing. The groundwork for this
idea, dubbed the Aligned
Continuity, was laid out in the massive document called the “Binder of Revelation”
written by Alvarez, Vice President of Intellectual Property Development Aaron Archer, and various other
Transformers experts and fans. It took elements from every Transformers
incarnation to date to outline the definitive franchise bible that would
affect everything outside of the films. However, creative teams were still
given the leeway to craft their own stories and art styles, and were not strictly
beholden to established facts found in the Binder. It was essentially meant to
be an outline for the broad strokes of the overall story that must be touched
on. Archer would call this the “squint test”—as in if you squinted just right,
it all lined up.
The first
entry under this new continuity was the video game War for Cybertron,
released in mid-2010 by Activision, and
supplemented by the novel Exodus,
written by Alex Irvine and published by Del Rey Books.
These would introduce a corrupted version of the Transformers’ power source, Energon, called Dark Energon. The first
television show in this new continuity, and one of the earliest entries on The
Hub, was Transformers: Prime; a co-production with Darby Pop
Productions. The name was meant to symbolize the establishment of a new “prime”
continuity for the franchise. Prime was developed by Alex Kurtzman and Roberto Orci, the screenwriters
for the live-action Transformers
film and its sequel, Revenge
of the Fallen. The series was their chance to delve into the mythology
and character arcs of the Transformers that the limitations of the
films—such as how long the expensive CGI characters could appear on
screen—didn’t allow them to properly explore.
Team Prime: Bumblebee, Bulkhead, Optimus, Arcee and Ratchet.
Team Prime
consisted initially of Optimus Prime (Peter Cullen), Arcee (Sumalee Montano), Bumblebee (Will Friedle),
Ratchet (Jeffrey Combs) and
briefly Cliffjumper (Dwayne “The
Rock” Johnson & Billy
Brown) as they operated out of a former military
missile silo near the fictional town of Jasper, Nevada. They operated in
secret from the humans (besides their traditional human allies) as they
continued their battle against the Decepticons.
Megatron (Frank Welker), Starscream (Steve Blum), Soundwave (Welker) and his
minion, Laserbeak, were
the only notable Decepticons amongst an army of identical drones, but others
would join as the story progressed. The discovery that Earth’s core was really
the planet-sized Transformer Unicron
established that the planet was truly Cybertron’s twin. This
led to a race between the factions for Cybertronian artifacts strewn across the
planet and the Omega Keys to
restore Cybertron; destroyed by Megatron with Dark Energon, which was more
abundant on Earth. The Dark Energon in Prime was depicted differently
from War for Cybertron as it was more of a legendary substance with
supernatural abilities (like raising the dead) while in the game, it was merely
a powerfully dangerous substance.
A prequel to Prime published by IDW.
Although War
for Cybertron was more influenced by Generation 1 and Prime
took greater inspiration from the films, events from the game and novel were
referenced in flashbacks on the show, and the sequel game, Fall of Cybertron, featured
references to Prime. The only hangup in the grand plan was with IDW. HasLab
had tried to convince them to reboot their comics to become more in line with
the Aligned Continuity, but as they were already so deep into their own
stories, they refused to abandon that investment of time and effort. They
would, however, publish separate books
related to Prime.
Despite Prime’s
overall success, it was decided to end the show after three seasons. Reasons
for this included Prime’s out of control budget and The Hub receiving
lower-than-expected viewership numbers, which would see Hasbro give a majority
stake back to Discovery and the channel renamed Discovery Family the following year.
Additionally, plans for Prime’s third season had to be abruptly scrapped
and reworked when the franchise received a new head toy designer and introduced
the Predacons–a race of
ancient Cybertronian dragons–to the Prime line. They now had to be worked into Prime’s
third season, subtitled Beast Hunters. Takara Tomy, Hasbro’s Japanese
partners in the Transformers franchise, opted to not even air the Beast
Hunters season in Japan. Instead, they created their own continuation of
the Prime story called Triple Combination: Transformers
GO! featuring original Japanese-themed
characters battling the Predacons for the time-twisting Legendiscs.
While High Moon Studios, the makers of
the Cybertron games, was fully on board with the idea, the creators of
the animated shows wanted freedom from the Binder to do their own thing. That’s
why Rescue
Bots, based on the then-upcoming pre-school
toys in the franchise, was said to be in continuity with Prime
against HasLab’s plans. It was argued that a second series on the same network
with the same production companies should be connected. Rescue Bots was
kept largely insular from the larger Prime story, but Optimus and
Bumblebee would make guest appearances.
The last gasp of the Aligned Continuity in game form.
Additionally, Hasbro’s ambitions at
being an entertainment company was falling far short of expectations. They had put
a lot of money into the film adaptation of Battleship, which
ended up sunk at the box office. High Moon Studios owner Activision laid off a
large number of their staff, and assets from the two games they produced were
cobbled together to create the lackluster midquel Rise of the Dark Spark;
meaning now Hasbro lost their video game partner in their plans. A direct video
game for Prime, Transformers
Universe, was also scrapped after years of developmental difficulties.
Finally, Hasbro started making budget cuts and shut down HasLab, laying off
most of its staff (the HasLab name would later resurface as Hasbro’s crowdfunding arm
for one-shot collectors’ items that wouldn’t see mass release to stores).
The Bee Team: Drift, Sideswipe, Grimlock, Bumblebee, Strongarm, Fixit, Optimus and Windblade.
Even though the Aligned Continuity
imploded, projects for it were still coming out. The next entry was a sequel to
Prime called Robots in Disguise (not to be confused with the 2001
anime of the same name, and initially working under the title TF2). Developed
by producers Adam Beechen
and Jeff Kline and Duane Capizzi, the series was set
three years after the defeat of Megatron. Bumblebee (Friedle, reprising from Prime)
had become a seasoned police officer on the restored and prosperous Cybertron.
A vision of a presumed-dead Optimus (Cullen) appeared to him and led him back
to Earth to deal with the threat of recapturing the escaped Decepticons from a
crashed maximum-security ship. This would be the first Transformers
program where Bumblebee was the central focus; playing off of his growing
popularity thanks to being prominently featured in the film franchise.
Russell and Denny Clay in their scrapyard.
Initially joining Bumblebee was his
partner, cadet Strongarm (Constance Zimmer), who could transform into a police
SUV and whose by-the-book mentality often clashed with Bumblebee’s loose style,
and Sideswipe (Darren Criss), a rebellious “bad boy bot” that Strongarm
apprehended causing some vandalism in his futuristic sports car alt form and
forced to come with her to Earth. The Bee Team’s ranks would be
bolstered by the addition of Mini-Con
Fixit (Mithcell Whitfield), who worked aboard the prison ship and ended up
damaged in the crash, causing him to frequently glitch; Dinobot Grimlock (Khary
Payton), a former prisoner whose headstrong destructive tendencies as both bot
and T-Rex was put to use for the good guys; bounty hunter Drift (Eric Bauza), a former
Decepticon thief named Deadlock that operated with a code of honor and
transformed into a futuristic car; Drift’s Mini-Con students Jetstorm, who was
impulsive and often acted inappropriately, and Slipstream (both Roger Craig
Smith), who was more obedient to Drift; and Windblade (Kristy Wu & Erica Lindbeck), an ancient
warrior with a clairvoyant instinct for finding Decepticons that could
transform into a VTOL jet. Additionally,
they had two human allies: child-like junk collector Denny Clay (Ted McGinley)
and his son, Russell (Stuart Allan), who came to live with his father while his
mother was in Copenhagen. It was in their scrapyard, the Vintage
Salvage Depot for the Discriminating Nostalgist, just outside of Crown City, where the Autobots
set up their base.
Sideswipe finds someone he can relate to in Blurr.
Occasionally the Bee Team would be
joined by cool and collected Jazz
(Arif S. Kinchen), who was
tasked with cultural observance and analysis and became a sports car; medical
officer Ratchet (Combs, reprising from Prime), tasked with tracking down
rogue Decepticons with Mini-Con Undertone,
and could become an ambulance; Blurr
(Max Mittelman, reprising
from Rescue Bots), a hotshot Rescue Bot who loved speed and never
hesitated to show it in his race car form; and the powerful-yet-gentle Bulkhead (Kevin Michael Richardson,
reprising from Prime), who transformed into a SUV.
Optimus meets the Primes.
Optimus Prime had sacrificed
himself to save Cybertron during Prime. But instead of dying, he was
taken to the Realm of the
Primes: an ethereal plane outside of time and space inhabited by the
original Thirteen Transformers. There
he was trained by Micronus
Prime (Adrian Pasdar) to
combat a coming threat. That threat would come sooner than anticipated and
Optimus was sent to Earth infused with the power of the Primes. Once the threat
was defeated, however, they took their power back, leaving Optimus weakened. He
would join Bumblebee’s team and work under his old friend to aid in their missions.
Bumblebee with his Decepticon Hunter.
A special weapon utilized by the
Bee Team were the Decepticon
Hunters, found on the prison ship. They were multi-purpose tools that could
read its wielder’s mind and become whatever weapon or device they needed.
However, there was a trick to them: the user needed to have an absolutely clear
image in their head of what they wanted, or else it would change into random
objects. Additionally, if a Decepticon Hunter wasn’t working perfectly, it
could severely damage both itself and its user.
Steeljaw's Pack: Thunderhoof, Fracture, Underbite, Steeljaw and Clampdown.
The primary antagonist was the wolf-like Steeljaw (Troy Baker), a brilliant
schemer and revolutionary with goals to take over Earth as a new home for
Decepticons under his rule, and who could become an off-road vehicle. He would form his own Pack that included Underbite (Liam O’Brien), a Chompazoid whose strength was
determined by how much metal he consumed and could become a four-wheeled tank; Thunderhoof (Frank Stallone), a former crime
boss with moose-like antlers and hooves that could become a tractor; bounty
hunter Fracture (Kevin Pollak), who had no
loyalties or scruples so long as he got paid, and could become a chopper; his
Mini-Cons Airazor (Smith), a dimwit that took pleasure in doing bad things to
others, and Divebomb (Payton), the smarter of the pair with razor-sharp claws
he WASN’T hesitant to use; and Clampdown
(Jim Cummings), powerful yet
cowardly and always willing to do anything to save himself, who could become a
hatchback.
The Stunticons: Slashmark, Heatseeker, Motormaster, Dragstrip and Wildbreak.
Transformers: Robots in Disguise
was meant to return to the Transformers’ former home of Cartoon Network, but made several
international detours along the way. The first 13 episodes of the series were
dubbed in Chinese and premiered in China on December 31, 2014 on the website 1905.com;
where they could be purchased for roughly $3-4 each until January 15th.
Purchasing them also entered viewers into a contest to win an assortment of
Hasbro toys and a roughly $5 digital coupon. It then premiered on Canal J in France, Biggs
in Portugal, and Cartoon Network in Hungary,
Australia and New Zealand before finally
hitting the United States on March 14, 2015. This would continue for the
duration of the show, with episodes premiering in Singapore, Australian iTunes, Cartoon Network UK (which aired 2
episodes a week), Teletoon (now Cartoon
Network) in Canada, and Gulli in France
days or sometimes even months ahead of the US broadcasts.
The ultimate teamwork: Ultra Bee!
The series ran for 3 ½ seasons. The
first season was more episodic, focusing on a “villain of the week” that would
introduce a typically animal-based Decepticon that had to be recaptured by the
Bee Team and put back into stasis. Only Steeljaw and members of his crew
escaped this fate so they could become recurring threats. The series was
decidedly lighter in tone compared to Prime, as Hasbro wanted to target an
audience that was somewhere in maturity between Prime and Rescue Bots
for a healthier consumer base. A number of running gags were established as a
result: such as Bumblebee’s inability to come up with a unique rallying cry;
Strongarm and Sideswipe engaged in a constant rivalry; Grimlock attempting to
find a better disguise than being a giant dinosaur; and Fixit glitching and
causing trouble for his teammates. Some of these running gags were further
expanded upon in 11 online shorts that supplemented the season.
The Bee Team meets Mini-Cons.
The second season split the
team—whose ranks were bolstered over the course of the previous one—into one
group searching for Decepticons around the world while Bumblebee, Strongarm,
Grimlock and Fixit stood watch over Crown City. The season saw a greater
attempt to connect Robots in Disguise with Prime, bringing in
characters from that show for guest appearances while also engaging in longer,
building narratives. It was also heavily toy-driven, with characters who had
newly-released toys being included and leading to a greater focus on Mini-Cons.
Enter: Starscream.
A short 6-episode mini-series was
made following the second season, which was considered the third until the
third was officially announced. Considered season 2.5, the mini-series saw the
return of Starscream seeking to utilize the Mini-Cons created by the
Decepticons. The true third season, titled “Combiner Force”, saw the Bee Team
have to harness the power of combination to create Ultra Bee to deal with
serious threats. Along with dealing with more Decepticon escapees, the Bee Team
found themselves embroiled in a political conflict as Cybertron’s High
Council had decided to label them criminals and sent the very Decepticons
they captured after them.
In Japan, the series aired as two
separately branded shows. Transformers Adventure debuted on satellite
network Animax on March 15, 2015—the
first to be aired on satellite since Super Lifeform Transformers:
Beast Wars Returns—which meant
there was no reason for it to be edited for time like network broadcasts.
Localization was headed up by Keiichiro
Miyoshi, who had also done so for the live-action films, making it the
first since Generation 1 to not be handled by Yoshikazu Iwanami. As a result,
it lacked the fourth wall-breaking humor and extensive adlibbing that had
become synonymous with the franchise under Iwanami. The intro featured a mix of
episode clips and new animation by LandQ Studio
and the theme “Save the
Future!!” by Mitsuhiro Oikawa,
and an all-new outro
by Nakano Design with the theme “Try☆Transformers
Adventure↑↑↑” performed by the main cast. Transformers Adventure –Prime
of Micron- (New Enemies) combined the second season and mini-series
episodes into a new series that debuted on July 3, 2016. The new title
emphasized the connections to Prime. While Prime of Micron had
new clips in its intro sequence, the outro and music remained the same. Much
like Prime before it, the final season of Robots in Disguise was
never dubbed or aired in Japan.
“Pilot, Part 1” (12/31/14 China, 3/14/15 US) – Bumblebee
gets a vision from Optimus that sends him back to Earth with Strongarm and
Sideswipe to discover a crashed and empty prison ship.
“Pilot, Part 2” (12/31/14 China, 3/14/15 US) – Minicon
Fixit, Dinobot Grimlock and humans Denny and Russell Clay join the team to help
round up the escaped Decepticons, starting with Underbite.
“Trust Exercises” (12/31/14 China, 4/5/15 US) – Bumblebee
tries to build the team’s trust while having to stop Sharkticon Hammerstrike
from recreating his home environment.
“More Than Meets the Eye” (12/31/14 China, 4/11/15 US) –
Russell attempts to make friends with the local kids while Fixit tries to prove
himself in the field by going after combiner Chop Shop.
“W.W.O.D.?” (12/31/14 China, 4/18/15 US) – Bumblebee must
learn to lead as humans discover a stasis pod inhabited by Terrashock.
“As the Kospego Commands!” (12/31/14 China, 4/25/15) –
Sideswipe’s loyalty is questioned when he and Bumblebee encounter Thunderhoof
looking to get back to Cybertron.
“Collect ‘Em All” (12/31/14 China, 5/2/15) – While the team
pursues a kleptomaniac Decepticon, Denny and Russell must fend off a greedy
memorabilia collector.
“True Colors” (12/31/14 China, 5/9/15) – Bumblebee must
figure out why Grimlock has suddenly turned on the team.
“Rumble in the Jungle” (12/31/14 China, 5/16/15 US) –
Strongarm’s first solo mission in South America is hampered by an
over-protective Bumblebee.
“Can You Dig It?” (12/31/14 China, 5/23/15 US) – Jazz pays
the team a visit as Decepticon Ped seeks to monopolize their Energon supply.
“Adventures in Bumblebee-Sitting!” (12/31/14 China, 5/30/15
US) – Quillfire’s toxic quills reduces Bumblebee’s maturity, increasing the
team’s difficulties in apprehending him.
“Hunting Season” (12/31/14 China, 6/6/15 US) – Bumblebee
learns there’s a price on his head when Cybertronian bounty hunters come to
Earth.
“Out of Focus” (12/31/14 China, 6/13/15 US) – The team
attempts to stop a group of thieves while Optimus is trained in the Realm of
Primes to face an evil that will threaten both worlds.
“Sideways” (6/20/15) – Clampdown leads the team to Steeljaw,
who has assembled his own team of Decepticons.
“Even Robots Have Nightmares” (6/27/15) – Vampiric
Nightstrike brings the team’s worst fears to life with his sonic scream,
leaving only a panicked Russell to save them.
“Some Body, Any Body” (7/4/15) – Insane scientist Vertebreak
kidnaps Sideswipe and transplants his head onto his body.
“One of Our Mini-Cons is Missing” (7/11/15) – Drift returns
to Earth to search for his missing Mini-Con while Springload and Quillfire
escape and take control of an experimental military tank.
“Deep Trouble” (7/18/15) – Grimlock hides his injury from
the team as they head to the ocean to stop Octopunch from leaving Earth.
“The Champ” (7/25/15) – Fromer gladiator Groundpounder takes
part in a televised fight and the team must rely on Grimlock’s strength to
bring him down.
“The Trouble with Fixit” (8/1/15) – Denny attempts to fix a
malfunctioning Fixit but ends up activating his guard program and causes him to
view the team as Decepticons to capture.
“Lockout” (8/8/15) – Steeljaw’s gang penetrates the
scrapyard to free their fellow Decepticons and lock out the Autobots with a
sonic field.
“Similarly Different” (8/15/15) – Grimlock’s encounter of
another Dinobot has him contemplating going back to his old ways.
“The Buzz on Windblade” (8/22/15) – Ancient Autobot Windblade
teams up with the team in order to stop Zizza from taking control of humans’
minds.
“Ghosts and Impostors” (8/29/15) – Bumblebee tries to show
his team the beauty of Earth by taking them to a ghost town that is unknowingly
inhabited by a Decepticon waiting for them.
“Battlegrounds, Part 1” (9/5/15) – Strongarm, Windblade and
Sideswipe are captured by Steeljaw’s gang and the Primes decide to deploy
Optimus despite his training being incomplete.
“Battlegrounds, Part 2” (9/12/15) – Megatron returns to
destroy both planets and it’s up to Bumblebee’s team and Optimus to stop him.
Season 2:
“Overloaded, Part 1” (2/20/16) – Optimus is stripped of the
power of the Primes just as an ancient enemy he once defeated returns to wreak
global havoc.
“Overload, Part 2” (2/27/16) – Bumblebee chases down
Overload while Prime leads his own group against Polarclaw and the harsh arctic
elements.
“Metal Meltdown” (3/5/16) – Strongarm tries to recreate her
partnership with Sideswipe with Grimlock while they chase a new Decepticon, and
Steeljaw discovers a new group of Decepticons.
“Suspended” (3/12/16) – A mistake in the field causes
Strongarm to take herself off of active duty.
“Cover Me” (3/19/16) – Windblade’s concern for Optimus
impacts the team on their latest mission.
“Brainpower” (3/26/16) – Grimlock attempts to make himself
smarter by absorbing data from a data cylinder, but something goes wrong and
impacts the team’s latest mission.
“Misdirection” (3/27/16 UK, 4/2/16 US) – The team goes off
to investigate a Decepticon island while Steeljaw plots to infiltrate the
scrapyard.
“Bumblebee’s Night Off” (4/2/16 UK, 4/9/16 US) – Bumblebee
is encouraged to attend the concert of one of his favorite bands but ends up
having to discreetly stop a Decepticon attack there.
“Impounded” (4/3/16 UK, 4/16/16 US) – Bumblebee and
Strongarm are trapped in an impound lot and Grimlock’s search for better
camouflage is interrupted by Quillfire’s return.
“Portals” (4/9/16 UK, 4/23/16 US) – Fixit’s attempts to fix
the GroundBridge end up summoning Soundwave and Laserbeak to the scrapyard
while Bumblebee is banished to the Shadowzone.
“Graduation Exercises” (4/10/16 UK, 4/30/16 US) – Slipstream
and Jetstorm accidentally put Drift in danger when they try to prove they can
work without their teacher.
“Decepticon Island, Part 1” (4/16/16 UK, 5/7/16 US) – The
Autobots discover the Decepticon’s lair and that Steeljaw is leading his own
army.
“Decepticon Island, Part 2” (4/16/16 UK, 5/14/16 US) –
Tensions rise between Bumblebee and Optimus as the Autobots find themselves
greatly outnumbered by the Decepticons.
Season 2 ½:
“History Lessons” (9/10/16 CAN, 10/22/16 US) – A trip to the
original Autobot base reveals a new enemy with sinister plans.
“Strongarm’s Big Score” (9/17/16 CAN, 10/29/16 US) –
Strongarm attempts to impress Fixit and ends up running afoul of a Scavenger.
“Pretzel Logic” (9/24/16 CAN, 11/5/16 US) – Grimlock ends up
befriending a human monk while on a mission at a monastery.
“Mighty Big Trouble” (10/1/16 CAN, 11/12/16 US) – The
Scavengers discover the long-lost Dark Star Saber made of Dark Energon, which
Starscream plans to put to good use.
“Mini-Con Madness” (10/8/16 CAN, 11/19/16 US) – Optimus
leads the team to rescue Bumblebee, Fixit, Slipstream and Jetstorm from
Starscream.
“Worthy” (10/15/16 CAN, 12/3/16 US) – The team must prevent
Starscream from linking with all seven Mini-Con Weaponizers.
Season 3:
“King of the Hill, Part 1” (4/25/17 FR, 4/29/17 US) – A
missile-firing Stunticon proves to be too much for the team near a nuclear
waste disposal site.
“King of the Hill, Part 2” (4/25/17 FR, 4/29/17 US) – The
Stunticon continues to give the team trouble while they try to keep it from
detonating the nuclear waste site.
“Defrosted” (4/25/17 FR, 5/6/17 US) – Grimlock wants to
learn new fighting techniques from Drift while Soundwave sends another Mini-Con
after the Decepticon Hunters.
“Blurred” (4/25/17 FR, 5/13/17 US) – After accidentally
freeing Ragebyte, Sideswipe tries to recapture him out of fear of being
replaced by Blurr.
“Sphere of Influence” (5/20/17) – The team discovers a
sphere that alters Cybertronian minds and causes them to fight each other.
“Bee Cool” (5/27/17) – Bumblebee struggles to lead the team
against two Stunticons while trying to be as cool as Sideswipe and Blurr.
“The Great Divide” (6/3/17) – A combiner accident causes
Sideswipe to split into two beings, while Soundwave gets ahold of his
Decepticon Hunter.
“Get a Clue” (6/10/17) – Strongarm investigates a strange
series of Decepticon thefts.
“Out of the Shadows” (6/17/17) – Drift’s former mentor comes
to recover the Mini-Cons he took from him, exposing his past to the rest of the
team.
“Disordered Personalities” (6/24/17) – A combining
experiment causes the team to switch personalities.
“Guilty as Charged” (7/15/17 UK, 7/29/17 US) – The team
tries to rescue Strongarm’s old classmate from a powerful foe.
“The Golden Knight” (7/16/17 UK, 8/12/17 US) – Bumblebee and
Fixit head to a remote English island to investigate an ancient Cybertronian
signal.
“The Fastest Bot Alive!” (7/22/17 UK, 8/12/17 US) – Grimlock
acquires super speed that he has a hard time controlling.
“Railroad Rage” (8/5/17 CAN, 8/19/17 US) – The team tries to
prevent the Stunticons from getting the fusion engine being transported on a
runaway train.
“Combine and Conquest” (8/12/17 CAN, 8/26/17 US) – Bumblebee’s
new leadership style is put to the test when they must go up against
Motormaster and the Stunticons.
“Moon Breaker” (8/19/17 CAN, 9/2/17 US) – When Optimus
recruits Drift for a special mission, Sideswipe and Strongarm compete to see
who’d be better to go than him.
“Exiles” (8/26/17 CAN, 9/9/17 US) – The team must abandon
their base when Steeljaw attacks, and Sideswipe’s abandonment issues begin to
rise.
“Breathing Room” (9/16/17) – Fixit tries to keep Steeljaw’s
crew busy while Bumblebee, Sideswipe and Strongarm figure out a way to escape
their capture.
“Prepare for Departure” (9/23/17) – As the team deals with
retrieving radioactive fuel rods from Steeljaw, Grimlock tries to learn the
difference between work and play.
“Prisoner Principles” (9/30/17) – Soundwave takes over
Steeljaw’s gang as they threaten a nuclear power plant.
“Collateral Damage” (10/7/17) – Soundwave escapes the
Shadowzone and sets up a Beacon Generator to summon Megatron.
“Something He Ate” (10/14/17) – Underbite eats part of the
GroundBridge and gains the ability to teleport.
“Five Fugitives” (10/28/17) – Strongarm’s old mentor arrives
from Cybertron to arrest the team.
“Enemy of My Enemy” (10/29/17 UK, 11/4/17 US) – Optimus
warns of a Cybertronian invasion of Earth, splitting up the team to defend both
of their homes.
“Freedom Fighters” (11/4/17 UK, 11/11/17 US) – The team must
save Earth from the invasion while liberating Cybertron from the High Council.
Shorts:
“Fixit Jam” (4/29/15) – Russell and Grimlock retrace
Grimlock’s steps to figure out where he saw Fixit last.
“To Catch a Phrase” (5/13/15) – Bumblebee continues to
search for his signature catchphrase.
“Sticky Situation” (5/26/15) – Denny eats some messy food
while riding inside Bumblebee.
“Carjacked!” (6/23/15) – A car thief ends up getting into
some encounters with Transformers.
“Perfect” (6/23/15) – Denny helps Grimlock find his
signature weapon.
“Knock, Knock!” (10/28/15) – Fracture and his Mini-Cons
release a Mini-Con from a stasis pod known as a Cyclone: an unpredictable and
unaligned version of Mini-Cons.
“The Power of Dibs” (10/28/15) – Sideswipe introduces
Slipstream and Jetstorm to the human custom of calling “dibs”.
“Back and Forth” (11/6/15) – Fracture pursues the Cyclones
to little avail.
“The Tragedy of Slipstream” (11/6/15) – Slipstream recounts
what turned him into a criminal.
“A Level Playing Field” (11/6/15) – The Cyclones cause a
brawl between the Autobot and Decepticon Mini-Cons.
“Two Plus Two Equals More” (11/6/15) – The Mini-Cons decide
to form a truce in order to put a stop to the Cyclones.