Showing posts with label Pitfall!. Show all posts
Showing posts with label Pitfall!. Show all posts

June 12, 2021

SATURDAY SUPERCADE

 

SATURDAY SUPERCADE

(CBS, September 17, 1983-December 1, 1984)

 

Ruby-Spears Enterprises

 

 

MAIN CAST:

Billy Bowles – Q*bert
Robbie Lee – Q*tee, Q*val
Dick Beals – Q*bit
Frank Welker – Q*ball, Q*mungus, Coily, Ugg, Wrongway, Slick, Sam, Donkey Kong Jr. (season 1), Bongo, Fred (both season 2), various
Julie McWhirter – Viper
Bart Braverman – Bones (season 1)
Bob Sarlatte – Frogger (season 1)
Marvin Kaplan – Shellshock “Shelly” Turtle (season 1), Sidney Squirrel (season 2)
B.J. Ward – Fanny Frog (season 1)
Ted Field, Sr. – Tex Toadwalker (season 1)
Robert Ridgely – Pitfall Harry (season 1)
Noelle North – Rhonda (season 1)
Kenneth Mars – Quickclaw (season 1)
Jim Piper – Space Ace (season 2)
Sparky Marcus – Dexter (season 2)
Nancy Cartwright – Kimberly (season 2)
Peter Renaday – Space Marshall Vaughn (season 2)
Arthur Burghardt – Borf, Mr. Friendly (both season 2)
David Mendenhall – Joey Kangaroo (season 2)
Mea Martineau – Katy “K.O.” Kangaroo (season 2)

 

 

            By the time the 1980s rolled around, the American video game market was booming. Arcades were experiencing a Golden Age with rapid advancement in technology and growing cultural impact beginning with the release of Space Invaders in 1978. Likewise, home consoles were entering their second generation thanks to the affordability of new microprocessor technology, with the Atari 2600 leading the charge. This resulted in a combined revenue of $11.8 billion for the video game industry by 1982.

Hanging out at the arcade.


            Television and studio executives were not ones to let a popular trend go by without finding a way to capitalize on it. ABC and Hanna-Barbera struck first: adapting the highly successful arcade game Pac-Man into a hit animated series. TBS was next with a game show that utilized arcade games, Starcade. CBS, looking to compete, decided to hedge their bets by not just licensing one hit game, but several from both the arcades and home consoles.

The stars of Supercade: Donkey Kong, Donkey Kong Jr., Q*bert, Pitfall Harry and Frogger.


            Among the chosen properties was the game that saved Nintendo of America from bankruptcy, Donkey Kong, and its sequel, Donkey Kong Jr.; Gottlieb’s most successful game, Q*bert; Konami’s hit Frogger; and Activision’s home console smash, Pitfall! These five entries were combined under the banner Saturday Supercade where they would air four segments over the course of an hour every Saturday (Q*bert and Pitfall! would alternate weeks). Naturally, as video games at the time were a bit limited in their story and presentation, some liberties were taken in adapting them for the small screen; such as making Frogger (Bob Sarlatte) an investigative reporter or setting Q*bert in a pastiche of the 1950s in a town dominated by cube shapes.

Character models for Donkey Kong's Pauline and Mario.


            Saturday Supercade debuted on CBS on September 17, 1983. The series was produced by former Hanna-Barbera employees Joe Ruby and Ken Spears through their company, Ruby-Spears Productions. Despite sharing screen time in the intro and during commercial bumpers, and that both Donkey Kong and Donkey Kong Jr. were set in the same universe, none of the shows or characters crossed over or interacted with each other. Jack Enyart, Gary Greenfield, Gordon Kent and Michael Maurer served as story editors, while Haim Saban and Shuky Levi composed the series’ theme. Dean Elliott handled the rest of the series’ music.


            Supercade was renewed for a second season; however, there were some changes. Donkey Kong Jr., Frogger and Pitfall! were dropped from the line-up. In their place came Sun Electronics’ (aka Sunsoft) hit arcade Kangaroo, and the second game from notable Disney animator Don Bluth, Space Ace. Richard Merwin, Cliff Roberts and David Villaire served as story editors this season. CBS also expanded their video game offerings with a series based on the racing game Pole Position, but as it was by DiC Entertainment it was kept separate from Supercade. Supercade continued on until December of 1984, and then left the airwaves forever. 

Article published during Atari's decline.


One of the contributing factors to its cancellation was that it was unable to compete with the powerhouse Smurfs over on NBC. The other factor was that during the show’s production, the video game industry was hit by the crash of 1983: too many consoles, too many similar games of questionable quality through the establishment of third-party publishers, plus the rise of the home computer meant that there was a lot more product than consumers. Arcades fared no better as there really hadn’t been any major innovation in game design and they were blamed for instances of delinquency in their vicinity. Video games had lost their luster for Americans and wouldn’t begin to rebound until Nintendo imported their revamped Famicom as the Nintendo Entertainment System in 1986. The console wars began anew when Sega entered the fray, challenging the 8-bit Nintendo console with its high-speed 16-bit Genesis. With this new era in gaming came new attempts to adapt them for the screen, but those are stories told in their own entries.

A revived console war meant a new lease on life for video games--and new shows based on them.

        Because Sony owned Q*bert through Columbia Pictures’ previous ownership of Gottlieb, it remains the only entry in Supercade to have seen a home video release. The Best of Q*bert came out in 2015 to coincide with the release of their film Pixels, which featured the character. Warner Archive announced via their Facebook page in 2010 that plans were underway to release Supercade to DVD since they currently own the Ruby-Spears library, but because of rights issues with the various game properties the project needed extensive research before it could happen. Segments from Space Ace have appeared as filler between programs on Boomerang and Toonami, but otherwise the various segments have only become viewable through recorded uploads on sites like YouTube.


March 17, 2018

SATURDAY SUPERCADE: PITFALL!

PITFALL!
(CBS, September 17-December 3, 1983)

Ruby-Spears Productions



MAIN CAST:
Robert Ridgely – Pitfall Harry
Noelle North – Rhonda
Kenneth Mars – Quickclaw


            In 1979, game developer David Crane came up with the technology that could display a realistic running man in a video game. Searching for a suitable game to use it in, Crane sat down with a piece of paper and ended up scribbling a stick figure man running through a jungle collecting treasures and avoiding enemies. That simple idea became the basis for Pitfall! 




The player controlled Pitfall Harry as he ran through a maze-like jungle to collect 32 treasures comprised of bags of money, gold and silver bars and diamond rings within a set time limit. Meanwhile, Harry had to avoid numerous obstacles such as pits, quicksand, rolling logs, fire, snakes, scorpions and crocodiles by jumping over them, climbing, or swinging on vines (which was accompanied by a Tarzan-like yell sound effect). Points would be lost whenever Harry fell into a hole or hit a log, and a life with every other peril.



            Activision released the game on April 20, 1982 for the Atari 2600. The technical achievements of Crane’s programming meant that multiple animated sprites could appear on the screen without causing any flickering on the otherwise primitive graphics hardware. The game was a hit, spending 64 weeks as a #1 best-seller and receiving high praise for its graphics and gameplay; often credited with creating the side-scrolling genre (even though it didn’t actually scroll). It was even awarded “Best Adventure Video Game” in the 4th annual Arkie Awards. The game was subsequently ported to the various gaming systems available at the time and went on to sell over 4 million copies throughout the 1980s.




Around the time of the game’s release, CBS was looking to get in on the video game craze and to combat ABC’s Pac-Man produced by Hanna-Barbera. Figuring to hedge their bets, they licensed several gaming properties and commissioned former Hanna-Barbera employees Joe Ruby and Ken Spears to handle it through their company, Ruby-Spears Productions. The resulting series was Saturday Supercade. Making up the Supercade every week were segments based on Frogger, Donkey Kong and Donkey Kong Jr., while Pitfall! alternated its slot with Q*bert.

 

Harry with Rhonda and Quickclaw.

As in the game, Pitfall Harry (Robert Ridgely) navigated the many perils of the jungle as he searched for all kinds of treasure. Joining him were the newly created characters of his adventure-seeking niece, Rhonda (Noelle North), and their cowardly pet mountain lion, Quickclaw (Kenneth Mars). Ken Boyer and Patrick A. Ventura served as Supercade’s character designers and fleshed out Harry from his pixelated blocky form.


Harry and Quickclaw hanging out with Donkey Kong.

Pitfall! debuted with the rest of Supercade on September 17, 1983. It had the shortest run of all the featured segments, topping out at only seven episodes. When Supercade was renewed for a second season, Pitfall!, along with Frogger  and Donkey Kong Jr., were dropped in favor of new segments Space Ace and Kangaroo.



Before Pitfall!’s cancellation, work had begun on the 1984 sequel to the game, Pitfall II: Lost Caverns. The game was the last major release for the Atari 2600 and featured further technological advancements by Crane; such as a soundtrack and 27 horizontal levels. Included in the game were the characters of Rhonda and Quickclaw, both of whom needed to be collected in order to win the game. Like the earlier game, Pitfall II was ported to additional systems. The Atari 5200 and 8-bit versions were called Adventurer’s Edition due to the extra level added by designer Mike Lorenzen, while the Famicom (the Japanese name for the Nintendo Entertainment System) got a loose remake called Super Pitfall. 1984 also saw the release of a Pitfall! coloring book from Golden Books, which was based on the cartoon itself. In 1985, Sega licensed the game to create an arcade version, which was actually a combination of both Pitfall games with better detailed graphics. The Quickclaw name was later reused for a jaguar included in the sixth and final Pitfall game, 2004’s The Lost Expedition (known as The Big Adventure on Nintendo Wii)



EPISODE GUIDE:
“Pitfall’s Panda Puzzle” (9/17/83) – NO SYNOPSIS AVAILABLE.

“Amazon Jungle Bungle” (9/24/83) – NO SYNOPSIS AVAILABLE.

“Raiders of the Lost Shark” (10/8/83) – Harry is called to recover rare coins from The Shark and his crew of pirates.

“Tibetan Treasure Trouble” (10/22/83) – NO SYNOPSIS AVAILABLE.

“Masked Menace Mess” (11/5/83) – The Star of India ruby is taken from Harry while he transports it to the Calcutta museum.

“The Sabretooth Goof” (11/19/83) – NO SYNOPSIS AVAILABLE.


“The Pyramid Panic” (12/3/83) – NO SYNOPSIS AVAILABLE.